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Wrecker Erwald - ZUG 7 Warband - Shocktrooper

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Wrecker Erwald - ZUG 7 Warband - Shocktrooper

The breach opens where Erwald walks. With hammer and shotgun, he clears space with brutal finality, advancing to the threshold of heretical strongholds. Erwald raises the maul—once, twice—and the way is cleared.

Name: Wrecker Erwald

Role: Shocktrooper | Breach Specialist

Loadout:
Great Hammer/Maul (10)
Shotgun (10)
Standard Armour (15)
Combat Helmet (5)
Trench Knife (1)
Total Equipment: 41 + 25 base = 76 Points



Base Size: 25mm



The breach opens where Erwald walks. With hammer and shotgun, he clears space with brutal finality, advancing to the threshold of heretical strongholds. Erwald raises the maul—once, twice—and the way is cleared.

Name: Wrecker Erwald

Role: Shocktrooper | Breach Specialist

Loadout:
Great Hammer/Maul (10)
Shotgun (10)
Standard Armour (15)
Combat Helmet (5)
Trench Knife (1)
Total Equipment: 41 + 25 base = 76 Points



Base Size: 25mm



$5.19

Original: $14.82

-65%
Wrecker Erwald - ZUG 7 Warband - Shocktrooper

$14.82

$5.19

Description

The breach opens where Erwald walks. With hammer and shotgun, he clears space with brutal finality, advancing to the threshold of heretical strongholds. Erwald raises the maul—once, twice—and the way is cleared.

Name: Wrecker Erwald

Role: Shocktrooper | Breach Specialist

Loadout:
Great Hammer/Maul (10)
Shotgun (10)
Standard Armour (15)
Combat Helmet (5)
Trench Knife (1)
Total Equipment: 41 + 25 base = 76 Points



Base Size: 25mm